Release History
Civilization 4 came out for Windows on Oct 25, 2005 in North America and Nov 4, 2005 in Europe, followed by a Mac version in 2006, Warlords on Jul 24, 2006, Beyond the Sword on Jul 23, 2007, Colonization on Sep 23, 2008 and the Complete Edition on May 12, 2009. Its last patch, Beyond the Sword 3.19, reached Steam on Jun 11, 2009, and online play moved to Steamworks on Jun 5, 2014.
Civilization 4 came out on Oct 25, 2005 in North America and on Nov 4, 2005 in Europe, for Windows, from Firaxis Games and 2K Games. The expansions followed in order: Warlords on Jul 24, 2006, Beyond the Sword on Jul 23, 2007 and the standalone Colonization on Sep 23, 2008. Aspyr brought each of them to the Mac, the Complete Edition gathered all four on May 12, 2009, and the last official patch, Beyond the Sword 3.19, reached Steam on Jun 11, 2009. The last change 2K made was moving online play from GameSpy to Steamworks on Jun 5, 2014.
Quick facts
| Announced | Jan 26, 2005, for "late 2005" |
| Released (Windows) | Oct 25, 2005 in North America, Nov 4, 2005 in Europe |
| Mac (Aspyr) | Planned for Jun 26, 2006 |
| Warlords | Jul 24, 2006 |
| Beyond the Sword | Jul 23, 2007 in North America (Steam lists Jul 24) |
| Colonization | Sep 23, 2008 |
| Complete Edition | May 12, 2009 |
| Last patch | Beyond the Sword 3.19, Jun 11, 2009 |
| Steamworks online play | Jun 5, 2014 |
Every release in order
| Jan 26, 2005 | Announcement | Take-Two buys rights to the series and announces Civ 4 for "late 2005" |
| Oct 25, 2005 | Civilization 4 (Windows) | Ships in North America; Europe follows Nov 4 |
| Jan to Apr 2006 | Patches 1.52 and 1.61, SDK, Pitboss | Rebalanced rules, new maps and scenarios, the game core's source code, persistent online games |
| Jun 26, 2006 (planned) | Civilization 4 for Mac | Aspyr's Universal Binary, cross-platform multiplayer |
| Jul 24, 2006 | Warlords | Six civilizations, Great Generals, vassal states, scenarios |
| Jan 23, 2007 | Mac patch 1.61 Rev B | Mac and PC play together through GameSpy |
| Jul 17, 2007 | Gold Edition (Windows) | Civ 4 and Warlords with a DVD and posters |
| Jul 23, 2007 | Beyond the Sword | 10 civilizations, corporations, espionage, events, 11 scenarios |
| Mar 12, 2008 | Mac Warlords 2.13 | Mac Warlords reaches parity with the PC version |
| Sep 23, 2008 | Colonization | Standalone remake of the 1994 Colonization |
| Mar 31, 2009 | Gold Edition (Mac) | Civ 4 and Warlords for Mac |
| May 12, 2009 | Complete Edition | All four in one DRM-free box |
| Jun 11, 2009 | Beyond the Sword 3.19 | The final patch |
| Jul 27, 2009 | Beyond the Sword for Mac | Aspyr's port |
| Dec 28, 2009 | Colonization for Mac | Aspyr's port |
| May 12, 2010 | Steam for Mac | Civ 4 and its expansions in the launch lineup |
| Jun 5, 2014 | Steamworks update | Online play moves from GameSpy to Steam; Direct IP removed |
| Jun 17, 2019 | Aspyr ends 32-bit Mac sales | Civ 4 and Colonization leave Aspyr's Mac store |
Sources for the table: the sections below, each date linked to its source.
The announcement: Jan 26, 2005
Civ 4 was announced on Jan 26, 2005, when Take-Two said it had bought "certain rights" to the Civilization series and signed Firaxis Games to a long-term, multi-title publishing deal. The release promised Civ 4 for PC in "late 2005" under the 2K Games label, and promised that players could build add-ons "using the standard Python and XML scripting languages". Soren Johnson later said the game had been "dropped by its publisher and sold to Take-Two" halfway through development (PC Gamer's paraphrase, Apr 6, 2020). Take-Two bought Firaxis itself on Nov 7, 2005. The story of the build is on Development History.
Civilization 4: Oct 25, 2005
The Windows game "has shipped to retail stores in North America", 2K and Firaxis announced on Oct 25, 2005, and would reach European stores on Nov 4. GameSpot's review noted that "the ship date was moved up almost a full month" (in August GameSpot had reported a November ship). At launch the game had seven religions, civics, Great People, promotions, a full 3D engine and a map editor "with XML and Python support", with LAN, Internet, Play by E-mail and Hot Seat multiplayer. The Pitboss server and the source-code SDK were not in the box yet.
Patches 1.52 and 1.61, the SDK and Pitboss: 2006
The first months of 2006 brought the patches and tools that finished the game. On Jan 4, 2006 2K's downloads page offered patch 1.52; by Apr 13, 2006 it offered patch 1.61, which it called "a major upgrade" with new scenarios and map scripts, plus the Software Development Kit ("the core game DLL source code") and the Pitboss server. The exact day the SDK and Pitboss appeared is not published; the two archived pages place it between those dates. Fall from Heaven's author, Derek Paxton, recalls the source code going public in April 2006. Patch details are on Patches and Updates, and Pitboss on Multiplayer.
The Mac version: 2006
Aspyr ported Civ 4 to the Mac as a Universal Binary for PowerPC and Intel Macs, expected "to start shipping to retailers on Monday, June 26, 2006" at $49.99, with LAN, Internet and Play by E-mail games against Windows players. The actual first day in stores was not reported. Mac patch 1.61 Rev B on Jan 23, 2007 added "cross-compatibility with the PC version of the game through Gamespy".
Warlords: Jul 24, 2006
Warlords was announced on Mar 16, 2006 and released in North America on Jul 24, 2006. It added six civilizations, 10 leaders, three leader traits, a unique building for every civilization, Great Generals, vassal states, three wonders and a set of scenarios. Its release days outside North America were not reported by an official or press source. Aspyr's Mac version was planned for November 2006 and was out by Jan 23, 2007, when its own Rev B update shipped; Mac Warlords 2.13 caught up with the PC version on Mar 12, 2008.
The Gold Edition: Jul 17, 2007
The Windows Gold Edition bundled Civ 4 and Warlords with a behind-the-scenes DVD and two posters, one of them the tech tree, and shipped on Jul 17, 2007, days before Beyond the Sword. Aspyr released a Mac Gold Edition for $50 on Mar 31, 2009.
Beyond the Sword: Jul 23, 2007
Beyond the Sword was announced in March 2007 at $29.99 and released on Jul 23, 2007 in North America; Steam lists Jul 24. It added 10 civilizations, 16 leaders, five wonders, corporations, espionage, random events, the Apostolic Palace, colonies, Advanced Start and 11 scenarios and mods. Aspyr's Mac version followed two years later, at $35, announced on Jul 27, 2009.
Colonization: Sep 23, 2008
Colonization was announced on Jun 9, 2008 as a standalone remake of the 1994 Colonization that "does not require the original game", and released on Sep 23, 2008 (Metacritic lists Sep 22) at $29.99. Aspyr's Mac version followed for $40 on Dec 28, 2009.
The Complete Edition: May 12, 2009
The Complete Edition put Civ 4, Warlords, Beyond the Sword and Colonization in one Windows box on May 12, 2009 for $39.99, "entirely DRM-free". It was still No. 19 on NPD's US PC chart in September 2009. Today it is the edition Steam and GOG sell: see Complete Edition and Where to Buy.
Beyond the Sword 3.19: Jun 11, 2009
The last official patch is Beyond the Sword 3.19, which Valve posted as a Steam product update on Jun 11, 2009. Its notes list several dozen fixes: AI improvements, a No Espionage option that also removes the free Great Spy from Communism and espionage events, Conquistadors that ignore walls like Cuirassiers, collateral damage modifiers that multiply instead of add, and "Moved some gamecore-specific code into the DLL", which helped modders. Most mods still name 3.19 as the version they need. No final base-game patch number is confirmed by an official or press source, and Warlords' last confirmed PC version is 2.13, in use by Mar 12, 2008.
Steam and the Mac: 2010 to 2019
Civ 4 and its expansions were part of Steam for Mac's launch lineup on May 12, 2010. Aspyr briefly pulled Mac support for OS X 10.10 Yosemite over "a python library issue" and posted a fix on Nov 20, 2014. On Jun 17, 2019, ahead of macOS Catalina's move to 64-bit apps only, Aspyr stopped selling its 32-bit Mac games, Civ 4 among them; owners could keep playing on Mojave and earlier. Steam still lists Mac support, but its page says the Mac version's online multiplayer is no longer supported.
Steamworks replaces GameSpy: Jun 5, 2014
When GameSpy closed in 2014, 2K moved Civ 4, Warlords, Beyond the Sword and Colonization to Steamworks; their online play went offline after May 31 during the move. The Steamworks update, posted on Jun 5, 2014, "replaces GameSpy with Steamworks for multiplayer functionality" and works identically "with the exception that the 'Direct IP' option has been removed". 2K then offered the original build on Steam as an unsupported beta branch for Direct IP games (2K Support). See Multiplayer.
Frequently asked questions
When did Civilization 4 come out? Civilization 4 came out for Windows on Oct 25, 2005 in North America and on Nov 4, 2005 in Europe.
In what order were the Civ 4 expansions released? Civilization 4's expansions came out in this order: Warlords on Jul 24, 2006, Beyond the Sword on Jul 23, 2007 and the standalone Colonization on Sep 23, 2008.
When did Civ 4 come out on Mac? Aspyr's Mac version of Civilization 4 was set to ship on Jun 26, 2006; Mac Warlords was planned for November 2006, Beyond the Sword for Mac came in July 2009 and Colonization for Mac in December 2009.
What was the last Civ 4 patch? Civilization 4's last official patch is Beyond the Sword 3.19, released on Steam on Jun 11, 2009.
When was the Civ 4 Complete Edition released? The Civilization 4 Complete Edition, with all three add-ons, came out on May 12, 2009 for $39.99.
How old is Civilization 4? Civilization 4 turns 21 on Oct 25, 2026, counting from its North American release on Oct 25, 2005; its newest content, Colonization, dates from 2008.
Sources
- Take-Two Interactive Software, Inc. Announces Acquisition of Civilization Franchise and Long-Term Partnership with FIRAXIS Games, Take-Two (Business Wire), Jan 26, 2005
- Sid Meier's Civilization IV Now Shipping To Retail Stores Across North America, Take-Two (Business Wire), Oct 25, 2005
- Take-Two Interactive Software, Inc. Acquires Firaxis Games, Take-Two (Business Wire), Nov 7, 2005
- 2K Games Announces Sid Meier's Civilization IV: Warlords, Take-Two (Business Wire), Mar 16, 2006
- Annual Report 2008, Take-Two, 2008
- Civilization IV downloads, 2K Games, archived Jan 4, 2006, and Apr 13, 2006
- 2K Announces Summer Release of Beyond the Sword, 2K Games, Mar 2007
- Civilization IV: The Complete Edition due in one week, Gaming Nexus (2K's press release), May 5, 2009
- Civilization IV: Beyond the Sword Update Released, Steam (Valve), Jun 11, 2009
- Civilization IV Steamworks update released, 2K on Steam, Jun 5, 2014
- Civilization IV currently not working in OSX 10.10 [Resolved!], Aspyr on Steam, Nov 20, 2014
- Direct IP and Installing Pre-Steamworks Civilization IV (Unsupported) on Steam, 2K Support, archived Nov 29, 2016
- Sid Meier's Civilization IV, Warlords and Beyond the Sword, Steam, read Oct 21, 2026
- Civilization IV: Warlords, Beyond the Sword and Colonization, Metacritic, read Oct 21, 2026
- Civilization IV Q&A: The Nitpicker's Q&A, GameSpot, Aug 20, 2005
- Civilization IV Review, GameSpot (Andrew Park), Oct 26, 2005
- E3 '07: Civ IV enters Golden age, GameSpot, Jul 9, 2007
- PCs undergoing re-Colonization, GameSpot (Tor Thorsen), Jun 9, 2008
- Sid Meier's Civilization IV: Colonization Review, GameSpot (Chris Watters), Oct 3, 2008
- ChartSpot: September 2009, GameSpot (Tor Thorsen), Oct 21, 2009
- Civilization IV ships June 26th, Macworld (Peter Cohen), Jun 19, 2006
- Civilization IV: Warlords add-on headed to Mac, Macworld (Peter Cohen), Aug 28, 2006
- Civ IV patch adds PC multiplayer compatibility, Macworld (Peter Cohen), Jan 23, 2007
- Civ IV Warlords gains PC parity, Macworld (Peter Cohen), Mar 12, 2008
- Aspyr releases Civilization IV Gold Edition for Mac, Macworld (Peter Cohen), Mar 31, 2009
- Aspyr releases Civilization IV: Beyond the Sword expansion, Macworld (Peter Cohen), Jul 27, 2009
- Aspyr ships Civilization IV: Colonization for Mac, The Loop (Peter Cohen), Dec 28, 2009
- Steam gaming service for Mac now available, Macworld (Chris Holt), May 12, 2010
- Following Gamespy Closure, 2K Will Continue Support For Some Titles, Game Informer, Apr 22, 2014
- Aspyr Will Stop Selling 32-Bit Mac Games After Today, MacRumors (Mitchel Broussard), Jun 17, 2019
- The complete history of Civilization, page 4, PC Gamer (Fraser Brown), Apr 6, 2020
- A History of Fall from Heaven (Part I), Designer Notes (Soren Johnson), Jan 5, 2009
Photos
See also
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WarlordsWarlords is Civilization 4's first expansion, released Jul 24, 2006. It added six civilizations (Carthage, the Celts, Korea, the Ottomans, the Vikings and the Zulu), 10 leaders, the Charismatic, Imperialistic and Protective traits, a unique building for every civilization, Great Generals, vassal states, three wonders and a set of scenarios; Beyond the Sword includes all of its rules. -
Beyond the SwordBeyond the Sword is Civilization 4's second expansion, released Jul 23, 2007 in North America at $29.99. It added 10 civilizations, 16 leaders, five wonders, corporations, espionage, random events, the Apostolic Palace, colonies, Advanced Start, a reworked space race and 11 scenarios and mods, includes Warlords' rules, and with its final patch 3.19 (Jun 11, 2009) is the version most players run today. -
ColonizationSid Meier's Civilization IV: Colonization, released Sep 23, 2008, is a standalone remake of Sid Meier's 1994 Colonization built on the Civilization 4 engine; it does not need Civ 4. You lead England, France, Spain or the Netherlands in the New World, trade with Europe, deal with native nations, win Founding Fathers and finally declare independence and defeat the King's Royal Expeditionary Force. -
Development HistoryFiraxis Games made Civilization 4, led by Soren Johnson as lead designer and AI programmer, with Barry Caudill as senior producer and Sid Meier as Director of Creative Development; 2K Games published it on Oct 25, 2005 after Take-Two bought the Civilization franchise in Jan 2005, and Take-Two bought Firaxis itself in Nov 2005. - Patches and UpdatesBeyond the Sword's last patch is 3.19, released on Steam on Jun 11, 2009; the base game's patch 1.61 (out by Apr 2006) came with the SDK and the Pitboss server, Warlords reached 2.13 by Mar 2008, and the Steamworks update of Jun 5, 2014 replaced GameSpy for online play.
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MultiplayerCivilization 4 is played online through Steam (Steamworks replaced GameSpy in June 2014), on a LAN, in Hot Seat on one PC, by e-mail, and on Pitboss servers for long games; the Steamworks update removed Direct IP, which survives only in an unsupported beta branch of the original release, and Steam no longer supports the Mac version's online play.